The Dice Team GameTime needed: 10mins For the team version of the same game, you split the class in half and appoint two team captains to come up to the board. The teams take it in turn to roll the dice and numbers are gradually put in their grids. If the numbers are subtracted at the end of the game, zero is a great target and really gets people thinking about the importance of place value and the probability of getting the number they need. It can be varied with different targets, operation and grid arrangements. Of course, both of these games can be played with small handheld dice but it much more fun for the students to actually be throwing the big foam dice across the room.
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This is a classic "missing number puzzle" where each grid follows an mystery arithmetic pattern to form the total in the middle. If the pattern works in both the 1st and 2nd grid, you can use it to find the missing number. This one is trickier than average but the solution is here if you want to cheat.
There are loads of other missing number puzzles here but there is an endless supply if you search for them on google. Like a lot of nice puzzles, it is a huge mistake to give them out at the beginning of a class because no one listens to anything you say after they get thinking about the solutions! It's best to give them out at the end of the lesson or just before they leave to go to French! |
AuthorJohn Kennedy Archives
September 2018
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